TY - GEN
T1 - Enhancement of performance by automotive display design that applied proximity compatibility principle (PCP)
AU - Murata, Atsuo
AU - Akazawa, Takaaki
PY - 2015/1/1
Y1 - 2015/1/1
N2 - The aim of this study was to propose an effective method for displaying driving environment and properly transmitting this to drivers. The display was designed by changing two types of proximity, that is, the proximity of the display and the proximity of the task itself. The proximity of the display was controlled as the type of the display or the distance between two displays. The proximity of the task was controlled as the difference of two tasks performed on the two displays. The participants (a total of eight graduate or undergraduate students) were required to carry out simultaneously a main simulated driving task and secondary tasks controlled by the two proximity factors above. The secondary tasks were one of the followings: reaction task to the approach of a following vehicle, lane changing task, reaction task when the distance to a destination is within the predetermined distance, and speed maintaining task. As a result, it has been demonstrated that the performance under the dual task condition does not always obey the predicted result by proximity compatibility principle.
AB - The aim of this study was to propose an effective method for displaying driving environment and properly transmitting this to drivers. The display was designed by changing two types of proximity, that is, the proximity of the display and the proximity of the task itself. The proximity of the display was controlled as the type of the display or the distance between two displays. The proximity of the task was controlled as the difference of two tasks performed on the two displays. The participants (a total of eight graduate or undergraduate students) were required to carry out simultaneously a main simulated driving task and secondary tasks controlled by the two proximity factors above. The secondary tasks were one of the followings: reaction task to the approach of a following vehicle, lane changing task, reaction task when the distance to a destination is within the predetermined distance, and speed maintaining task. As a result, it has been demonstrated that the performance under the dual task condition does not always obey the predicted result by proximity compatibility principle.
KW - Automotive display
KW - Proximity compatibility principle (PCP)
KW - Proximity of display
KW - Proximity of task
UR - http://www.scopus.com/inward/record.url?scp=84945958667&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84945958667&partnerID=8YFLogxK
U2 - 10.1007/978-3-319-21383-5_104
DO - 10.1007/978-3-319-21383-5_104
M3 - Conference contribution
AN - SCOPUS:84945958667
SN - 9783319213828
T3 - Communications in Computer and Information Science
SP - 622
EP - 627
BT - HCI International 2015 - Posters Extended Abstracts - International Conference, HCI International 2015, Proceedings
A2 - Stephanidis, Constantine
PB - Springer Verlag
T2 - 17th International Conference on Human-Computer Interaction, HCI International 2015
Y2 - 2 August 2015 through 7 August 2015
ER -