Visual Simulation of Grinding Process

M. Sakakura, S. Tsukamoto, T. Fujiwara, I. Inasaki

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Grinding is one of the machining methods for finishing that is performed by using a large number of abrasive grains with irregular shapes and random distribution. While this feature enables accurate and high quality machining, it complicates analysis of the grinding process. In order to solve this problem, several computer simulations have been carried out using the Monte Carlo Method. Most of them statically calculate geometric interference between a grain and a workpiece, and have not provided enough achievements for practical applications. This chapter outlines the development of a simulation program based on the elastic behavior model of a grain. The program focuses on the generation process of a workpiece surface, and simulates the interaction of grains with a workpiece, which includes the elastic and plastic deformation and the removal of workpiece material. The simulation result is visualized using a three-dimensional graphics technique. The chapter illustrates an example, which verifies that the simulation program makes it easy to analyze the microscopic grinding phenomena, and can be used as a practical tool for predicting the grinding results and for optimizing grinding parameters. © 2006

Original languageEnglish
Title of host publicationIntelligent Production Machines and Systems - 2nd I*PROMS Virtual International Conference 3-14 July 2006
PublisherElsevier Ltd
Pages107-112
Number of pages6
ISBN (Print)9780080451572
DOIs
Publication statusPublished - Dec 1 2006

ASJC Scopus subject areas

  • Computer Science(all)

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