Textual vs. visual programming languages in programming education for primary schoolchildren

Hidekuni Tsukamoto, Yasuhiro Takemura, Yasumasa Oomori, Isamu Ikeda, Hideo Nagumo, Akito Monden, Ken Ichi Matsumoto

Research output: Chapter in Book/Report/Conference proceedingConference contribution

4 Citations (Scopus)

Abstract

The purpose of this research is to compare textual programming languages and visual programming languages from the aspect of motivation. As a textual programming language, Processing programming language was used, and as visual programming languages, Scratch, a derivation of Scratch, Teaching materials offered by code.org, and LEGO Mindstorms EV3 were used. Teaching materials using the textual programming language, and those using the visual programming languages were developed separately. A trial experiment of programming education with the textual programming language was conducted to a cohort of seven primary schoolchildren. Trial experiments with the visual programming languages were conducted twice. In each of them, a cohort of eight primary schoolchildren participated. The motivation of the children was assessed using the questionnaire based on the ARCS (Attention, Relevance, Confidence, and Satisfaction) motivation model. The results with the visual programming languages suggested that the motivation scores of the children increased as the class progressed when visual programming languages were used. On the other hand, the results with Processing suggested that the variance of Satisfaction factor increased as the class progressed when textual programming languages were used, which further suggested that the Satisfaction scores of the children spread as the class progressed when textual programming languages were used.

Original languageEnglish
Title of host publicationFIE 2016 - Frontiers in Education 2016: The Crossroads of Engineering and Business
PublisherInstitute of Electrical and Electronics Engineers Inc.
Volume2016-November
ISBN (Electronic)9781509017904
DOIs
Publication statusPublished - Nov 28 2016
Event46th Annual Frontiers in Education Conference, FIE 2016 - Erie, United States
Duration: Oct 12 2016Oct 15 2016

Other

Other46th Annual Frontiers in Education Conference, FIE 2016
CountryUnited States
CityErie
Period10/12/1610/15/16

Keywords

  • Primary education
  • Programming education
  • Textual programming language
  • Visual programming language

ASJC Scopus subject areas

  • Software
  • Education
  • Computer Science Applications

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  • Cite this

    Tsukamoto, H., Takemura, Y., Oomori, Y., Ikeda, I., Nagumo, H., Monden, A., & Matsumoto, K. I. (2016). Textual vs. visual programming languages in programming education for primary schoolchildren. In FIE 2016 - Frontiers in Education 2016: The Crossroads of Engineering and Business (Vol. 2016-November). [7757571] Institute of Electrical and Electronics Engineers Inc.. https://doi.org/10.1109/FIE.2016.7757571