Luminance effects on visual perception of self-rotation for development of driving simulator

Yinghua Yu, Jinglong Wu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Large-field visual stimulation with a rotating stimulus often induces the illusion of self-rotation, which is called circular vection (CV). Although CV has been extensively studied, the dependence of CV on the spatial frequency, luminance and visual-field of the visual stimulus remains unclear. In this paper, we investigated the luminance effects on visual perception of self-rotation. Fourteen young adult male volunteer subjects participated in the study. The device comprised a wide-view screen, a PC and a reaction key. The experimental stimuli were generated onto screen by PC. The sine-wave stimulus was rotated, and changed into five spatial frequencies (0.033, 0.053, 0.084, 0.130, and 0.210 cycle/deg) and six luminance conditions. The subjects reported the perceived CV velocity using the magnitude estimation method, and the latency of CV was defined as the time from the start of the stimulus to the onset of CV. These results may suggested that the CV to be more compelling when the spatial frequency from 0.053cycle/deg to 0.084 cycle/deg and high luminance of visual stimuli in central vision field. And the CV to be faster induced when the spatial frequency approximately 0.084 cycle/deg and high luminance of visual stimuli in central vision field.

Original languageEnglish
Title of host publicationProceedings of the SICE Annual Conference
Pages2583-2586
Number of pages4
DOIs
Publication statusPublished - 2007
Externally publishedYes
EventSICE(Society of Instrument and Control Engineers)Annual Conference, SICE 2007 - Takamatsu, Japan
Duration: Sep 17 2007Sep 20 2007

Other

OtherSICE(Society of Instrument and Control Engineers)Annual Conference, SICE 2007
CountryJapan
CityTakamatsu
Period9/17/079/20/07

Fingerprint

Luminance
Simulators

Keywords

  • Central vision field
  • Circular vection
  • Luminance
  • Peripheral vision field
  • Spatial frequency
  • Visual perception of self-rotation

ASJC Scopus subject areas

  • Engineering(all)

Cite this

Luminance effects on visual perception of self-rotation for development of driving simulator. / Yu, Yinghua; Wu, Jinglong.

Proceedings of the SICE Annual Conference. 2007. p. 2583-2586 4421475.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Yu, Y & Wu, J 2007, Luminance effects on visual perception of self-rotation for development of driving simulator. in Proceedings of the SICE Annual Conference., 4421475, pp. 2583-2586, SICE(Society of Instrument and Control Engineers)Annual Conference, SICE 2007, Takamatsu, Japan, 9/17/07. https://doi.org/10.1109/SICE.2007.4421475
Yu, Yinghua ; Wu, Jinglong. / Luminance effects on visual perception of self-rotation for development of driving simulator. Proceedings of the SICE Annual Conference. 2007. pp. 2583-2586
@inproceedings{9f9a4244ce8c4a80805947fa5c5d74aa,
title = "Luminance effects on visual perception of self-rotation for development of driving simulator",
abstract = "Large-field visual stimulation with a rotating stimulus often induces the illusion of self-rotation, which is called circular vection (CV). Although CV has been extensively studied, the dependence of CV on the spatial frequency, luminance and visual-field of the visual stimulus remains unclear. In this paper, we investigated the luminance effects on visual perception of self-rotation. Fourteen young adult male volunteer subjects participated in the study. The device comprised a wide-view screen, a PC and a reaction key. The experimental stimuli were generated onto screen by PC. The sine-wave stimulus was rotated, and changed into five spatial frequencies (0.033, 0.053, 0.084, 0.130, and 0.210 cycle/deg) and six luminance conditions. The subjects reported the perceived CV velocity using the magnitude estimation method, and the latency of CV was defined as the time from the start of the stimulus to the onset of CV. These results may suggested that the CV to be more compelling when the spatial frequency from 0.053cycle/deg to 0.084 cycle/deg and high luminance of visual stimuli in central vision field. And the CV to be faster induced when the spatial frequency approximately 0.084 cycle/deg and high luminance of visual stimuli in central vision field.",
keywords = "Central vision field, Circular vection, Luminance, Peripheral vision field, Spatial frequency, Visual perception of self-rotation",
author = "Yinghua Yu and Jinglong Wu",
year = "2007",
doi = "10.1109/SICE.2007.4421475",
language = "English",
isbn = "4907764286",
pages = "2583--2586",
booktitle = "Proceedings of the SICE Annual Conference",

}

TY - GEN

T1 - Luminance effects on visual perception of self-rotation for development of driving simulator

AU - Yu, Yinghua

AU - Wu, Jinglong

PY - 2007

Y1 - 2007

N2 - Large-field visual stimulation with a rotating stimulus often induces the illusion of self-rotation, which is called circular vection (CV). Although CV has been extensively studied, the dependence of CV on the spatial frequency, luminance and visual-field of the visual stimulus remains unclear. In this paper, we investigated the luminance effects on visual perception of self-rotation. Fourteen young adult male volunteer subjects participated in the study. The device comprised a wide-view screen, a PC and a reaction key. The experimental stimuli were generated onto screen by PC. The sine-wave stimulus was rotated, and changed into five spatial frequencies (0.033, 0.053, 0.084, 0.130, and 0.210 cycle/deg) and six luminance conditions. The subjects reported the perceived CV velocity using the magnitude estimation method, and the latency of CV was defined as the time from the start of the stimulus to the onset of CV. These results may suggested that the CV to be more compelling when the spatial frequency from 0.053cycle/deg to 0.084 cycle/deg and high luminance of visual stimuli in central vision field. And the CV to be faster induced when the spatial frequency approximately 0.084 cycle/deg and high luminance of visual stimuli in central vision field.

AB - Large-field visual stimulation with a rotating stimulus often induces the illusion of self-rotation, which is called circular vection (CV). Although CV has been extensively studied, the dependence of CV on the spatial frequency, luminance and visual-field of the visual stimulus remains unclear. In this paper, we investigated the luminance effects on visual perception of self-rotation. Fourteen young adult male volunteer subjects participated in the study. The device comprised a wide-view screen, a PC and a reaction key. The experimental stimuli were generated onto screen by PC. The sine-wave stimulus was rotated, and changed into five spatial frequencies (0.033, 0.053, 0.084, 0.130, and 0.210 cycle/deg) and six luminance conditions. The subjects reported the perceived CV velocity using the magnitude estimation method, and the latency of CV was defined as the time from the start of the stimulus to the onset of CV. These results may suggested that the CV to be more compelling when the spatial frequency from 0.053cycle/deg to 0.084 cycle/deg and high luminance of visual stimuli in central vision field. And the CV to be faster induced when the spatial frequency approximately 0.084 cycle/deg and high luminance of visual stimuli in central vision field.

KW - Central vision field

KW - Circular vection

KW - Luminance

KW - Peripheral vision field

KW - Spatial frequency

KW - Visual perception of self-rotation

UR - http://www.scopus.com/inward/record.url?scp=50249143003&partnerID=8YFLogxK

UR - http://www.scopus.com/inward/citedby.url?scp=50249143003&partnerID=8YFLogxK

U2 - 10.1109/SICE.2007.4421475

DO - 10.1109/SICE.2007.4421475

M3 - Conference contribution

AN - SCOPUS:50249143003

SN - 4907764286

SN - 9784907764289

SP - 2583

EP - 2586

BT - Proceedings of the SICE Annual Conference

ER -