Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment

Yuzo Takahashi, Atsuo Murata

Research output: Chapter in Book/Report/Conference proceedingConference contribution

3 Citations (Scopus)

Abstract

The evaluation of static and dynamic equilibrium before and after immersion in a virtual environment was presented. Under virtual reality (VR) and equilibrium measurement phase, equilibrium input information from the somatosensory system and the vestibular system is considered to be constant. The study showed that the VR experience causes motion-sickness-like symptoms and worsens equilibrium.

Original languageEnglish
Title of host publicationProceedings of the IEEE International Conference on Systems, Man and Cybernetics
Pages3205-3210
Number of pages6
Volume5
Publication statusPublished - 2001
Externally publishedYes
Event2001 IEEE International Conference on Systems, Man and Cybernetics - Tucson, AZ, United States
Duration: Oct 7 2001Oct 10 2001

Other

Other2001 IEEE International Conference on Systems, Man and Cybernetics
CountryUnited States
CityTucson, AZ
Period10/7/0110/10/01

Fingerprint

Virtual reality
Phase equilibria

Keywords

  • Equilibrium
  • Motion sickness like symptom
  • Virtual Reality
  • VR sickness
  • Walking period

ASJC Scopus subject areas

  • Hardware and Architecture
  • Control and Systems Engineering

Cite this

Takahashi, Y., & Murata, A. (2001). Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. In Proceedings of the IEEE International Conference on Systems, Man and Cybernetics (Vol. 5, pp. 3205-3210)

Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. / Takahashi, Yuzo; Murata, Atsuo.

Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 5 2001. p. 3205-3210.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Takahashi, Y & Murata, A 2001, Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. in Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. vol. 5, pp. 3205-3210, 2001 IEEE International Conference on Systems, Man and Cybernetics, Tucson, AZ, United States, 10/7/01.
Takahashi Y, Murata A. Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. In Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 5. 2001. p. 3205-3210
Takahashi, Yuzo ; Murata, Atsuo. / Evaluation of static and dynamic equilibrium before and after immersion in a virtual environment. Proceedings of the IEEE International Conference on Systems, Man and Cybernetics. Vol. 5 2001. pp. 3205-3210
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