Abstract
The performance modeling of a pointing experiment using a developed eye-gaze input system was conducted while controlling the experimental conditions such as moving distance, size of a target, and direction of movement. The usability of an eye-gaze input system was compared among three age groups (young, middle and elderly) and with that of a traditional mouse. The eye-gaze input system lead to the faster pointing time and improved the performance for elderly computer users. The advantage that the eye-gaze input system can compensate for the declined spatial ability and motor function of elderly users should be made the best use of by overcoming the problems such as the constrained head movement, the instability of cursor movement for elderly users, and the time consuming calibration procedure.
Original language | English |
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Pages (from-to) | 90-95 |
Number of pages | 6 |
Journal | Proceedings of the IEEE International Conference on Systems, Man and Cybernetics |
Volume | 2 |
Publication status | Published - Dec 1 2002 |
Externally published | Yes |
Event | 2002 IEEE International Conference on Systems, Man and Cybernetics - Yasmine Hammamet, Tunisia Duration: Oct 6 2002 → Oct 9 2002 |
Keywords
- Aging
- Eye-gaze input system
- Eye-tracker
- Human-computer interaction
- Performance model
ASJC Scopus subject areas
- Control and Systems Engineering
- Hardware and Architecture