A scheduling method considering playing time in selective contents broadcasting

Yusuke Gotoh, Tomoki Yoshihisa, Masanori Kanazawa

Research output: Chapter in Book/Report/Conference proceedingConference contribution

6 Citations (Scopus)

Abstract

Due to the recent popularization of digital broad-casting systems, selective contents, i.e., watching contents selected by the users themselves, have attracted great attention. For example, in news programs, after watching a summary of each story, a user selects one and watches it. By providing selective contents, clients can watch programs that reflect their preferences. However, the server has to deliver several contents to give clients choices. This increases the waiting time for clients. In this paper, we propose a scheduling method that reduces waiting time by considering playing time for contents. The waiting time is effectively reduced compared to previous works.

Original languageEnglish
Title of host publicationProceedings of the 2008 4th International Telecommunication Networking Workshop on QoS in Multiservice IP Networks, IT-NEWS
Pages191-196
Number of pages6
DOIs
Publication statusPublished - Aug 29 2008
Externally publishedYes
Event2008 4th International Telecommunication Networking Workshop on QoS in Multiservice IP Networks, IT-NEWS - Venice, Italy
Duration: Feb 13 2008Feb 15 2008

Publication series

NameProceedings of the 2008 4th International Telecommunication Networking Workshop on QoS in Multiservice IP Networks, IT-NEWS

Other

Other2008 4th International Telecommunication Networking Workshop on QoS in Multiservice IP Networks, IT-NEWS
CountryItaly
CityVenice
Period2/13/082/15/08

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Hardware and Architecture
  • Communication

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