TY - JOUR
T1 - A Broadcasting Scheme for Selective Contents Considering Available Bandwidth
AU - Gotoh, Yusuke
AU - Takahashi, Yutaka
AU - Yoshihisa, Tomoki
AU - Kanazawa, Masanori
N1 - Funding Information:
Manuscript received May 01, 2008; revised November 30, 2008. Current version published May 22, 2009. This research was supported in part by Research and Development Program of “Ubiquitous Service Platform” (2008), The Ministry of Internal Affairs and Communications, Japan and in part by Grant-in-Aid for Scientific Research (A) numbered 20240007, and a grant for Kyoto University Global COE Program, “Informatics Education and Research center for Knowledge-Circulating” from the Japanese Ministry of Education, Culture, Sport, Science and Technology of Japan.
PY - 2009/6
Y1 - 2009/6
N2 - Due to the recent popularization of digital broadcasting systems, selective contents, i.e., watching contents selected by users themselves, have attracted great attention. For example, in a news program, after a user selects an interesting content, he/she watches it. In selective contents broadcasting, since the server needs to deliver many contents, the necessary bandwidth for continuously playing the data increases. Conventional schemes reduce the necessary bandwidth by producing an effective broadcast schedule. However, they do not consider the upper limit in the bandwidth. When an upper limit exists in the bandwidth, users may wait to play the data. In this paper, we propose a broadcasting scheme that reduces waiting time by considering available bandwidth. In our proposed scheme, by acquiring the channel bandwidth that is the same as the data consumption rate, we effectively reduce the waiting time.
AB - Due to the recent popularization of digital broadcasting systems, selective contents, i.e., watching contents selected by users themselves, have attracted great attention. For example, in a news program, after a user selects an interesting content, he/she watches it. In selective contents broadcasting, since the server needs to deliver many contents, the necessary bandwidth for continuously playing the data increases. Conventional schemes reduce the necessary bandwidth by producing an effective broadcast schedule. However, they do not consider the upper limit in the bandwidth. When an upper limit exists in the bandwidth, users may wait to play the data. In this paper, we propose a broadcasting scheme that reduces waiting time by considering available bandwidth. In our proposed scheme, by acquiring the channel bandwidth that is the same as the data consumption rate, we effectively reduce the waiting time.
KW - Broadcasting systems
KW - play-sequence graph
KW - scheduling
KW - transition probability
KW - video on demand
KW - waiting time
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U2 - 10.1109/TBC.2009.2020955
DO - 10.1109/TBC.2009.2020955
M3 - Article
AN - SCOPUS:85008049739
SN - 0018-9316
VL - 55
SP - 460
EP - 467
JO - IRE Transactions on Broadcasting
JF - IRE Transactions on Broadcasting
IS - 2
ER -